[settings]
Objectivescount = 18
ObjectivesActorCount = 0
my_ObjectiveVehiclesDestroy = 0
Objectives[0]Type = StartPoint
Objectives[0]Text = 
Objectives[0]Positionx = -1544.486
Objectives[0]Positiony = 113.5143
Objectives[0]Positionz = 56.77984
my_vecs[0]PrimaryColor = MetallicBlack
my_vecs[0]SecondaryColor = MetallicBlack
my_Objective_pedsModel[0]Type = 
my_Objectivepeds_Task[0]Type = 0
Objectives[0]Weapon = 
Objectives[0]Heading = 25.5
Objectives[0]my_destinationPosx = -1544.486
Objectives[0]my_destinationPosy = 113.5143
Objectives[0]my_destinationPosz = 56.77984
Objectives[0]my_objective_has_destinationPos = False
Objectives[0]my_Objectiveped_Has_Pickup = False
Objectives[0]my_Objectiveped_Pickup_Type = 
Objectives[0]my_Objectiveped_kill_all_actors = False
Objectives[0]my_Objectiveped_Pickup_Text = 
Objectives[0]ObjectiveWantedLevel = No Change
Objectives[1]Type = GetInVehicle
Objectives[1]Text = ~y~Get in the 4 door Vehicle at the front of the house
Objectives[1]Positionx = -1525.729
Objectives[1]Positiony = 88.46981
Objectives[1]Positionz = 56.53816
my_vecs[1]PrimaryColor = Blue
my_vecs[1]SecondaryColor = Blue
my_Objective_pedsModel[1]Type = 
my_Objectivepeds_Task[1]Type = 1
Objectives[1]Weapon = 
Objectives[1]Heading = 25.5
Objectives[1]my_destinationPosx = -1525.729
Objectives[1]my_destinationPosy = 88.46981
Objectives[1]my_destinationPosz = 56.53816
Objectives[1]my_objective_has_destinationPos = False
Objectives[1]my_Objectiveped_Has_Pickup = False
Objectives[1]my_Objectiveped_Pickup_Type = 
Objectives[1]my_Objectiveped_kill_all_actors = False
Objectives[1]my_Objectiveped_Pickup_Text = 
Objectives[1]ObjectiveWantedLevel = No Change
Objectives[2]Type = Checkpoint
Objectives[2]Text = ~y~Drive to the Farm and pick up Mr Karlen Calmen and Chantel Do not damage the car [Go to checkpoint]
Objectives[2]Positionx = 2008.084
Objectives[2]Positiony = 5114.949
Objectives[2]Positionz = 43.87498
my_vecs[2]PrimaryColor = MetallicBlack
my_vecs[2]SecondaryColor = MetallicBlack
my_Objective_pedsModel[2]Type = 
my_Objectivepeds_Task[2]Type = 0
Objectives[2]Weapon = 
Objectives[2]Heading = 25.5
Objectives[2]my_destinationPosx = 2008.084
Objectives[2]my_destinationPosy = 5114.949
Objectives[2]my_destinationPosz = 43.87498
Objectives[2]my_objective_has_destinationPos = False
Objectives[2]my_Objectiveped_Has_Pickup = False
Objectives[2]my_Objectiveped_Pickup_Type = 
Objectives[2]my_Objectiveped_kill_all_actors = False
Objectives[2]my_Objectiveped_Pickup_Text = 
Objectives[2]ObjectiveWantedLevel = No Change
Objectives[3]Type = GoToActor
Objectives[3]Text = ~y~Get out the Car and walk to Mr Karlen
Objectives[3]Positionx = 2069.469
Objectives[3]Positiony = 5107.491
Objectives[3]Positionz = 44.37894
my_vecs[3]PrimaryColor = Blue
my_vecs[3]SecondaryColor = Blue
my_Objective_pedsModel[3]Type = 
my_Objectivepeds_Task[3]Type = 1
Objectives[3]Weapon = 
Objectives[3]Heading = 2
Objectives[3]my_destinationPosx = 2069.469
Objectives[3]my_destinationPosy = 5107.491
Objectives[3]my_destinationPosz = 44.37894
Objectives[3]my_objective_has_destinationPos = True
Objectives[3]my_Objectiveped_Has_Pickup = False
Objectives[3]my_Objectiveped_Pickup_Type = 
Objectives[3]my_Objectiveped_kill_all_actors = False
Objectives[3]my_Objectiveped_Pickup_Text = 
Objectives[3]ObjectiveWantedLevel = No Change
Objectives[4]Type = Checkpoint
Objectives[4]Text = ~y~Get in to the 4 door vehicle wait for Mr Karlen to get in [Go to checkpoint]
Objectives[4]Positionx = 1860.502
Objectives[4]Positiony = 4997.208
Objectives[4]Positionz = 53.53593
my_vecs[4]PrimaryColor = MetallicBlack
my_vecs[4]SecondaryColor = MetallicBlack
my_Objective_pedsModel[4]Type = 
my_Objectivepeds_Task[4]Type = 0
Objectives[4]Weapon = 
Objectives[4]Heading = 25.5
Objectives[4]my_destinationPosx = 1860.502
Objectives[4]my_destinationPosy = 4997.208
Objectives[4]my_destinationPosz = 53.53593
Objectives[4]my_objective_has_destinationPos = False
Objectives[4]my_Objectiveped_Has_Pickup = False
Objectives[4]my_Objectiveped_Pickup_Type = 
Objectives[4]my_Objectiveped_kill_all_actors = False
Objectives[4]my_Objectiveped_Pickup_Text = 
Objectives[4]ObjectiveWantedLevel = No Change
Objectives[5]Type = GoToActor
Objectives[5]Text = [Mr Karlen] Huh Calling Chantel is like trying to call ET you never know when you will get a reply ~y~[Go to Calmen]
Objectives[5]Positionx = 1697.608
Objectives[5]Positiony = 4828.207
Objectives[5]Positionz = 42.06313
my_vecs[5]PrimaryColor = Blue
my_vecs[5]SecondaryColor = Blue
my_Objective_pedsModel[5]Type = 
my_Objectivepeds_Task[5]Type = 2
Objectives[5]Weapon = 
Objectives[5]Heading = 2
Objectives[5]my_destinationPosx = 1697.608
Objectives[5]my_destinationPosy = 4828.207
Objectives[5]my_destinationPosz = 42.06313
Objectives[5]my_objective_has_destinationPos = True
Objectives[5]my_Objectiveped_Has_Pickup = False
Objectives[5]my_Objectiveped_Pickup_Type = 
Objectives[5]my_Objectiveped_kill_all_actors = False
Objectives[5]my_Objectiveped_Pickup_Text = 
Objectives[5]ObjectiveWantedLevel = No Change
Objectives[6]Type = GoToActor
Objectives[6]Text = [Mr Karlen] Oh ok Shes at the Hanger? Ok come on let us all go out our way and pick up Chantel
Objectives[6]Positionx = 2136.89
Objectives[6]Positiony = 4783.184
Objectives[6]Positionz = 40.97029
my_vecs[6]PrimaryColor = Blue
my_vecs[6]SecondaryColor = Blue
my_Objective_pedsModel[6]Type = 
my_Objectivepeds_Task[6]Type = 3
Objectives[6]Weapon = 
Objectives[6]Heading = 2
Objectives[6]my_destinationPosx = 2136.89
Objectives[6]my_destinationPosy = 4783.184
Objectives[6]my_destinationPosz = 40.97029
Objectives[6]my_objective_has_destinationPos = True
Objectives[6]my_Objectiveped_Has_Pickup = False
Objectives[6]my_Objectiveped_Pickup_Type = 
Objectives[6]my_Objectiveped_kill_all_actors = False
Objectives[6]my_Objectiveped_Pickup_Text = 
Objectives[6]ObjectiveWantedLevel = No Change
Objectives[7]Type = Checkpoint
Objectives[7]Text = [Mr Karlen] Right everyone get in the Car! I need to speak to the owner Well come on Chantel! Get in the car! ~y~[Go to checkpoint]
Objectives[7]Positionx = 2021.69
Objectives[7]Positiony = 4962.891
Objectives[7]Positionz = 41.4376
my_vecs[7]PrimaryColor = MetallicBlack
my_vecs[7]SecondaryColor = MetallicBlack
my_Objective_pedsModel[7]Type = 
my_Objectivepeds_Task[7]Type = 0
Objectives[7]Weapon = 
Objectives[7]Heading = 25.5
Objectives[7]my_destinationPosx = 2021.69
Objectives[7]my_destinationPosy = 4962.891
Objectives[7]my_destinationPosz = 41.4376
Objectives[7]my_objective_has_destinationPos = False
Objectives[7]my_Objectiveped_Has_Pickup = False
Objectives[7]my_Objectiveped_Pickup_Type = 
Objectives[7]my_Objectiveped_kill_all_actors = False
Objectives[7]my_Objectiveped_Pickup_Text = 
Objectives[7]ObjectiveWantedLevel = No Change
Objectives[8]Type = Checkpoint
Objectives[8]Text = ~y~[Mr Karlen] Come on Chantel get out the car and walk or would you prefer to stay here permenantly!? ~y~[Go to checkpoint]
Objectives[8]Positionx = 2005.381
Objectives[8]Positiony = 4975.288
Objectives[8]Positionz = 41.61769
my_vecs[8]PrimaryColor = MetallicBlack
my_vecs[8]SecondaryColor = MetallicBlack
my_Objective_pedsModel[8]Type = 
my_Objectivepeds_Task[8]Type = 0
Objectives[8]Weapon = 
Objectives[8]Heading = 25.5
Objectives[8]my_destinationPosx = 2005.381
Objectives[8]my_destinationPosy = 4975.288
Objectives[8]my_destinationPosz = 41.61769
Objectives[8]my_objective_has_destinationPos = False
Objectives[8]my_Objectiveped_Has_Pickup = False
Objectives[8]my_Objectiveped_Pickup_Type = 
Objectives[8]my_Objectiveped_kill_all_actors = False
Objectives[8]my_Objectiveped_Pickup_Text = 
Objectives[8]ObjectiveWantedLevel = No Change
Objectives[9]Type = Checkpoint
Objectives[9]Text = [Mr Karlen] Ok everyone get in the Car I need to pass by the Petrol station before we head back home ~y~[Go to checkpoint]
Objectives[9]Positionx = 1698.522
Objectives[9]Positiony = 4940.685
Objectives[9]Positionz = 42.07814
my_vecs[9]PrimaryColor = MetallicBlack
my_vecs[9]SecondaryColor = MetallicBlack
my_Objective_pedsModel[9]Type = 
my_Objectivepeds_Task[9]Type = 0
Objectives[9]Weapon = 
Objectives[9]Heading = 25.5
Objectives[9]my_destinationPosx = 1698.522
Objectives[9]my_destinationPosy = 4940.685
Objectives[9]my_destinationPosz = 42.07814
Objectives[9]my_objective_has_destinationPos = False
Objectives[9]my_Objectiveped_Has_Pickup = False
Objectives[9]my_Objectiveped_Pickup_Type = 
Objectives[9]my_Objectiveped_kill_all_actors = False
Objectives[9]my_Objectiveped_Pickup_Text = 
Objectives[9]ObjectiveWantedLevel = No Change
Objectives[10]Type = Checkpoint
Objectives[10]Text = [Mr Karlen] Ok lets go in the Shop Calmen Chantel get whatever you need for the journey back home ~y~[Go to checkpoint]
Objectives[10]Positionx = 1699.09
Objectives[10]Positiony = 4924.846
Objectives[10]Positionz = 42.06367
my_vecs[10]PrimaryColor = MetallicBlack
my_vecs[10]SecondaryColor = MetallicBlack
my_Objective_pedsModel[10]Type = 
my_Objectivepeds_Task[10]Type = 0
Objectives[10]Weapon = 
Objectives[10]Heading = 25.5
Objectives[10]my_destinationPosx = 1699.09
Objectives[10]my_destinationPosy = 4924.846
Objectives[10]my_destinationPosz = 42.06367
Objectives[10]my_objective_has_destinationPos = False
Objectives[10]my_Objectiveped_Has_Pickup = False
Objectives[10]my_Objectiveped_Pickup_Type = 
Objectives[10]my_Objectiveped_kill_all_actors = False
Objectives[10]my_Objectiveped_Pickup_Text = 
Objectives[10]ObjectiveWantedLevel = No Change
Objectives[11]Type = Checkpoint
Objectives[11]Text = ~y~Get back in to the car wait for everyone to get in [Go to checkpoint]
Objectives[11]Positionx = -185.2959
Objectives[11]Positiony = 4226.109
Objectives[11]Positionz = 44.92756
my_vecs[11]PrimaryColor = MetallicBlack
my_vecs[11]SecondaryColor = MetallicBlack
my_Objective_pedsModel[11]Type = 
my_Objectivepeds_Task[11]Type = 0
Objectives[11]Weapon = 
Objectives[11]Heading = 25.5
Objectives[11]my_destinationPosx = -185.2959
Objectives[11]my_destinationPosy = 4226.109
Objectives[11]my_destinationPosz = 44.92756
Objectives[11]my_objective_has_destinationPos = False
Objectives[11]my_Objectiveped_Has_Pickup = False
Objectives[11]my_Objectiveped_Pickup_Type = 
Objectives[11]my_Objectiveped_kill_all_actors = False
Objectives[11]my_Objectiveped_Pickup_Text = 
Objectives[11]ObjectiveWantedLevel = No Change
Objectives[12]Type = Checkpoint
Objectives[12]Text = ~y~ [Go to checkpoint]
Objectives[12]Positionx = -1051.777
Objectives[12]Positiony = 2177.024
Objectives[12]Positionz = 91.96749
my_vecs[12]PrimaryColor = MetallicBlack
my_vecs[12]SecondaryColor = MetallicBlack
my_Objective_pedsModel[12]Type = 
my_Objectivepeds_Task[12]Type = 0
Objectives[12]Weapon = 
Objectives[12]Heading = 25.5
Objectives[12]my_destinationPosx = -1051.777
Objectives[12]my_destinationPosy = 2177.024
Objectives[12]my_destinationPosz = 91.96749
Objectives[12]my_objective_has_destinationPos = False
Objectives[12]my_Objectiveped_Has_Pickup = False
Objectives[12]my_Objectiveped_Pickup_Type = 
Objectives[12]my_Objectiveped_kill_all_actors = False
Objectives[12]my_Objectiveped_Pickup_Text = 
Objectives[12]ObjectiveWantedLevel = No Change
Objectives[13]Type = Checkpoint
Objectives[13]Text = ~y~Get out the car walk to the bushes to protect Chantel
Objectives[13]Positionx = -1057.067
Objectives[13]Positiony = 2167.003
Objectives[13]Positionz = 93.25639
my_vecs[13]PrimaryColor = MetallicBlack
my_vecs[13]SecondaryColor = MetallicBlack
my_Objective_pedsModel[13]Type = 
my_Objectivepeds_Task[13]Type = 0
Objectives[13]Weapon = 
Objectives[13]Heading = 25.5
Objectives[13]my_destinationPosx = -1057.067
Objectives[13]my_destinationPosy = 2167.003
Objectives[13]my_destinationPosz = 93.25639
Objectives[13]my_objective_has_destinationPos = False
Objectives[13]my_Objectiveped_Has_Pickup = False
Objectives[13]my_Objectiveped_Pickup_Type = 
Objectives[13]my_Objectiveped_kill_all_actors = False
Objectives[13]my_Objectiveped_Pickup_Text = 
Objectives[13]ObjectiveWantedLevel = No Change
Objectives[14]Type = GetInVehicle
Objectives[14]Text = ~y~[Get in the vehicle]
Objectives[14]Positionx = -1030.617
Objectives[14]Positiony = 2144.148
Objectives[14]Positionz = 96.41942
my_vecs[14]PrimaryColor = Blue
my_vecs[14]SecondaryColor = Blue
my_Objective_pedsModel[14]Type = 
my_Objectivepeds_Task[14]Type = 2
Objectives[14]Weapon = 
Objectives[14]Heading = 25.5
Objectives[14]my_destinationPosx = -1030.617
Objectives[14]my_destinationPosy = 2144.148
Objectives[14]my_destinationPosz = 96.41942
Objectives[14]my_objective_has_destinationPos = False
Objectives[14]my_Objectiveped_Has_Pickup = False
Objectives[14]my_Objectiveped_Pickup_Type = 
Objectives[14]my_Objectiveped_kill_all_actors = False
Objectives[14]my_Objectiveped_Pickup_Text = 
Objectives[14]ObjectiveWantedLevel = No Change
Objectives[15]Type = DeliverActor
Objectives[15]Text = [Mr Karlen] Ok Carlton take us home ~b~[Go to destination]
Objectives[15]Positionx = -1521.977
Objectives[15]Positiony = 92.62543
Objectives[15]Positionz = 56.50946
my_vecs[15]PrimaryColor = MetallicBlack
my_vecs[15]SecondaryColor = MetallicBlack
my_Objective_pedsModel[15]Type = 
my_Objectivepeds_Task[15]Type = 1
Objectives[15]Weapon = 
Objectives[15]Heading = 25.5
Objectives[15]my_destinationPosx = -1521.977
Objectives[15]my_destinationPosy = 92.62543
Objectives[15]my_destinationPosz = 56.50946
Objectives[15]my_objective_has_destinationPos = False
Objectives[15]my_Objectiveped_Has_Pickup = False
Objectives[15]my_Objectiveped_Pickup_Type = 
Objectives[15]my_Objectiveped_kill_all_actors = False
Objectives[15]my_Objectiveped_Pickup_Text = 
Objectives[15]ObjectiveWantedLevel = No Change
Objectives[16]Type = DeliverActor
Objectives[16]Text = [Mr Karlen] Ok Carlton take us home ~b~[Go to destination]
Objectives[16]Positionx = -1521.977
Objectives[16]Positiony = 92.62543
Objectives[16]Positionz = 56.50946
my_vecs[16]PrimaryColor = MetallicBlack
my_vecs[16]SecondaryColor = MetallicBlack
my_Objective_pedsModel[16]Type = 
my_Objectivepeds_Task[16]Type = 2
Objectives[16]Weapon = 
Objectives[16]Heading = 25.5
Objectives[16]my_destinationPosx = -1521.977
Objectives[16]my_destinationPosy = 92.62543
Objectives[16]my_destinationPosz = 56.50946
Objectives[16]my_objective_has_destinationPos = False
Objectives[16]my_Objectiveped_Has_Pickup = False
Objectives[16]my_Objectiveped_Pickup_Type = 
Objectives[16]my_Objectiveped_kill_all_actors = False
Objectives[16]my_Objectiveped_Pickup_Text = 
Objectives[16]ObjectiveWantedLevel = No Change
Objectives[17]Type = DeliverActor
Objectives[17]Text = [Mr Karlen] Ok Carlton take us home ~b~[Go to destination]
Objectives[17]Positionx = -1521.977
Objectives[17]Positiony = 92.62543
Objectives[17]Positionz = 56.50946
my_vecs[17]PrimaryColor = MetallicBlack
my_vecs[17]SecondaryColor = MetallicBlack
my_Objective_pedsModel[1]Type = 
my_Objectivepeds_Task[1]Type = 3
Objectives[17]Weapon = 
Objectives[17]Heading = 25.5
Objectives[17]my_destinationPosx = -1521.977
Objectives[17]my_destinationPosy = 92.62543
Objectives[17]my_destinationPosz = 56.50946
Objectives[17]my_objective_has_destinationPos = False
Objectives[17]my_Objectiveped_Has_Pickup = False
Objectives[17]my_Objectiveped_Pickup_Type = 
Objectives[17]my_Objectiveped_kill_all_actors = False
Objectives[17]my_Objectiveped_Pickup_Text = 
Objectives[17]ObjectiveWantedLevel = No Change



